idleHandPosition property

Vector2 get idleHandPosition

Implementation

Vector2 get idleHandPosition {
  const idleAngle = -math.pi / 2;
  final sy = position.y - _shoulderYAboveFeet;
  return Vector2(
    position.x + _shoulderX + math.cos(idleAngle) * _armLen,
    sy + math.sin(idleAngle) * _armLen,
  );
}