GameFinalModel constructor

const GameFinalModel({
  1. int? id,
  2. int? lessonId,
  3. String? gameVoice,
  4. String? voiceFlag,
  5. int? gameTypeId,
  6. int? audioFlag,
  7. int? numOfLetters,
  8. int? numOfLetterRepeat,
  9. String? video,
  10. String? mainLetter,
  11. List<GameChoicesGameFinalModel>? gameChoices,
  12. String? stageName,
  13. String? bgImage,
  14. String? name,
  15. String? inst,
  16. String? sentence,
  17. int? numOfTrials,
  18. LessonGameFinalModel? lesson,
  19. GameTypesFinalModel? gameTypes,
  20. String? createdAt,
  21. String? updatedAt,
  22. List<GameLettersGameFinalModel>? gameLetters,
  23. dynamic stars,
  24. int? nextGameId,
  25. String? correctAns,
  26. int? previousGameId,
  27. int? isEdited,
  28. bool isHidden = false,
  29. List<GameImagesGameFinalModel>? gameImages,
  30. int? isActive,
})

Implementation

const GameFinalModel({
  this.id,
  this.lessonId,
  this.gameVoice,
  this.voiceFlag,
  this.gameTypeId,
  this.audioFlag,
  this.numOfLetters,
  this.numOfLetterRepeat,
  this.video,
  this.mainLetter,
  this.gameChoices,
  this.stageName,
  this.bgImage,
  this.name,
  this.inst,
  this.sentence,
  this.numOfTrials,
  this.lesson,
  this.gameTypes,
  this.createdAt,
  this.updatedAt,
  this.gameLetters,
  this.stars,
  this.nextGameId,
  this.correctAns,
  this.previousGameId,
  this.isEdited,
  this.isHidden = false,
  this.gameImages,
  this.isActive,
});