GameFinalModel constructor
const
GameFinalModel({
- int? id,
- int? lessonId,
- String? gameVoice,
- String? voiceFlag,
- int? gameTypeId,
- int? audioFlag,
- int? numOfLetters,
- int? numOfLetterRepeat,
- String? video,
- String? mainLetter,
- List<
GameChoicesGameFinalModel> ? gameChoices, - String? stageName,
- String? bgImage,
- String? name,
- String? inst,
- String? sentence,
- int? numOfTrials,
- LessonGameFinalModel? lesson,
- GameTypesFinalModel? gameTypes,
- String? createdAt,
- String? updatedAt,
- List<
GameLettersGameFinalModel> ? gameLetters, - dynamic stars,
- int? nextGameId,
- String? correctAns,
- int? previousGameId,
- int? isEdited,
- bool isHidden = false,
- List<
GameImagesGameFinalModel> ? gameImages, - int? isActive,
Implementation
const GameFinalModel({
this.id,
this.lessonId,
this.gameVoice,
this.voiceFlag,
this.gameTypeId,
this.audioFlag,
this.numOfLetters,
this.numOfLetterRepeat,
this.video,
this.mainLetter,
this.gameChoices,
this.stageName,
this.bgImage,
this.name,
this.inst,
this.sentence,
this.numOfTrials,
this.lesson,
this.gameTypes,
this.createdAt,
this.updatedAt,
this.gameLetters,
this.stars,
this.nextGameId,
this.correctAns,
this.previousGameId,
this.isEdited,
this.isHidden = false,
this.gameImages,
this.isActive,
});