MathProgram constructor

MathProgram({
  1. required BasicOfGameData mineGameData,
  2. String? background,
  3. required bool isEc1,
  4. List<TraceModel>? lettersModel,
})

Implementation

MathProgram(
    {required this.mineGameData,
    String? background,
    required this.isEc1,
    this.lettersModel}) {
  gameData = mineGameData;
  this.background = background ?? AppImagesMath.mathBg;
}