buildByMaterial method

  1. @override
Widget buildByMaterial(
  1. BuildContext context
)

build on material mode

Implementation

@override
Widget buildByMaterial(BuildContext context) {
  return Switch(
    value: valueOf('value', value),
    onChanged: valueOf('onChanged', onChanged),
    activeColor: valueOf('activeColor', activeColor),
    activeTrackColor: valueOf('activeTrackColor', activeTrackColor),
    inactiveThumbColor: valueOf('inactiveThumbColor', inactiveThumbColor),
    inactiveTrackColor: valueOf('inactiveTrackColor', inactiveTrackColor),
    activeThumbImage: valueOf('activeThumbImage', activeThumbImage),
    onActiveThumbImageError: valueOf('onActiveThumbImageError', onActiveThumbImageError),
    inactiveThumbImage: valueOf('inactiveThumbImage', inactiveThumbImage),
    onInactiveThumbImageError: valueOf('onInactiveThumbImageError', onInactiveThumbImageError),
    thumbColor: valueOf('thumbColor', thumbColor),
    trackColor: valueOf('materialTrackColor', materialTrackColor),
    materialTapTargetSize: valueOf('materialTapTargetSize', materialTapTargetSize),
    dragStartBehavior: valueOf('dragStartBehavior', dragStartBehavior),
    mouseCursor: valueOf('mouseCursor', mouseCursor),
    focusColor: valueOf('focusColor', focusColor),
    hoverColor: valueOf('hoverColor', hoverColor),
    overlayColor: valueOf('overlayColor', overlayColor),
    splashRadius: valueOf('splashRadius', splashRadius),
    focusNode: valueOf('focusNode', focusNode),
    autofocus: valueOf('autofocus', autofocus),
  );
}