buildByMaterial method
build on material mode
Implementation
@override
Widget buildByMaterial(BuildContext context) {
return Switch(
value: valueOf('value', value),
onChanged: valueOf('onChanged', onChanged),
activeColor: valueOf('activeColor', activeColor),
activeTrackColor: valueOf('activeTrackColor', activeTrackColor),
inactiveThumbColor: valueOf('inactiveThumbColor', inactiveThumbColor),
inactiveTrackColor: valueOf('inactiveTrackColor', inactiveTrackColor),
activeThumbImage: valueOf('activeThumbImage', activeThumbImage),
onActiveThumbImageError: valueOf('onActiveThumbImageError', onActiveThumbImageError),
inactiveThumbImage: valueOf('inactiveThumbImage', inactiveThumbImage),
onInactiveThumbImageError: valueOf('onInactiveThumbImageError', onInactiveThumbImageError),
thumbColor: valueOf('thumbColor', thumbColor),
trackColor: valueOf('materialTrackColor', materialTrackColor),
materialTapTargetSize: valueOf('materialTapTargetSize', materialTapTargetSize),
dragStartBehavior: valueOf('dragStartBehavior', dragStartBehavior),
mouseCursor: valueOf('mouseCursor', mouseCursor),
focusColor: valueOf('focusColor', focusColor),
hoverColor: valueOf('hoverColor', hoverColor),
overlayColor: valueOf('overlayColor', overlayColor),
splashRadius: valueOf('splashRadius', splashRadius),
focusNode: valueOf('focusNode', focusNode),
autofocus: valueOf('autofocus', autofocus),
);
}