Weapon class
Weapon struct contains the weapon description
Constructors
- Weapon.new({required Distance sightHeight, required ZeroInfo zeroInfo, required bool hasTwistInfo, TwistInfo? twist, required Angular clickValue})
- Weapon.createWeapon(Distance sightHeight, ZeroInfo zeroInfo)
-
Creates the weapon definition with no twist info
factory
- Weapon.createWeaponWithTwist(Distance sightHeight, ZeroInfo zeroInfo, TwistInfo twist)
-
Creates weapon description with twist info
factory
Properties
- clickValue ↔ Angular
-
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- hasTwistInfo → bool
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- sightHeight → Distance
-
final
- twist → TwistInfo?
-
final
- zeroInfo → ZeroInfo
-
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited