transformCoordinate method

List<double> transformCoordinate(
  1. BallPoint point
)

将3d模型坐标系中的坐标转换为绘图坐标系中的坐标 x2 = r+x1;y2 = r-y1;

Implementation

List<double> transformCoordinate(BallPoint point) {
  return [radius + point.x, radius - point.y, point.z];
}