ParticleModel constructor

ParticleModel({
  1. Offset pos = Offset.zero,
  2. required Offset velocity,
  3. Offset acceleration = Offset.zero,
  4. required double particleWidth,
  5. required double particleHeight,
  6. required Color particleColor,
  7. required OutlinedBorder particleShape,
  8. required bool fillParticleShape,
  9. int lifeTime = 255,
})

Implementation

ParticleModel({
  this.pos = Offset.zero,
  required this.velocity,
  this.acceleration = Offset.zero,
  required this.particleWidth,
  required this.particleHeight,
  required this.particleColor,
  required this.particleShape,
  required this.fillParticleShape,
  this.lifeTime = 255,
});