BackdropScaffoldState class
This class is used to represent the internal state of BackdropScaffold.
It provides access to the functionality for triggering backdrop. As well it offers ways to retrieve the current state of the BackdropScaffold's front- or back layers (concealed/revealed).
An instance of this class is automatically created with the use of
BackdropScaffold and can be accessed using Backdrop.of(context)
from
within the widget tree below BackdropScaffold.
- Inheritance
-
- Object
- State<
BackdropScaffold> - BackdropScaffoldState
- Mixed-in types
Constructors
Properties
- animationController → AnimationController
-
AnimationController used for the backdrop animation.
no setter
- context → BuildContext
-
The location in the tree where this widget builds.
no setterinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- isBackLayerConcealed → bool
-
Whether the back layer is concealed or not.
no setter
- isBackLayerRevealed → bool
-
Whether the back layer is revealed or not.
no setter
- mounted → bool
-
Whether this State object is currently in a tree.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
scaffoldKey
↔ GlobalKey<
ScaffoldState> -
Key for accessing the underlying ScaffoldState.
getter/setter pair
- widget → BackdropScaffold
-
The current configuration.
no setterinherited
Methods
-
activate(
) → void -
Called when this object is reinserted into the tree after having been
removed via deactivate.
inherited
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
override
-
concealBackLayer(
) → void - Animates the back layer to the "concealed" state.
-
createTicker(
TickerCallback onTick) → Ticker -
Creates a ticker with the given callback.
inherited
-
deactivate(
) → void -
Called when this object is removed from the tree.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
didChangeDependencies(
) → void -
Called when a dependency of this State object changes.
inherited
-
didUpdateWidget(
covariant BackdropScaffold oldWidget) → void -
Called whenever the widget configuration changes.
override
-
dispose(
) → void -
Called when this object is removed from the tree permanently.
override
-
fling(
) → void - Toggles the backdrop functionality.
-
initState(
) → void -
Called when this object is inserted into the tree.
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
reassemble(
) → void -
Called whenever the application is reassembled during debugging, for
example during hot reload.
inherited
-
revealBackLayer(
) → void - Animates the back layer to the "revealed" state.
-
setState(
VoidCallback fn) → void -
Notify the framework that the internal state of this object has changed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringShort(
) → String -
A brief description of this object, usually just the runtimeType and the
hashCode.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited