UnprojectToRef static method

void UnprojectToRef(
  1. Vector3 source,
  2. num viewportWidth,
  3. num viewportHeight,
  4. Matrix world,
  5. Matrix view,
  6. Matrix projection,
  7. Vector3 result,
)

Implementation

external static void UnprojectToRef(Vector3 source, num viewportWidth, num viewportHeight, Matrix world, Matrix view, Matrix projection, Vector3 result);