updateRawCubeTexture method

void updateRawCubeTexture(
  1. InternalTexture texture,
  2. List<List> data,
  3. num format,
  4. num type,
  5. bool invertY,
)

Implementation

external void updateRawCubeTexture(InternalTexture texture, List<List> data, num format, num type, bool invertY);