LoadFromDataString static method
Texture
LoadFromDataString(
- String name,
- dynamic buffer,
- Scene scene, [
- bool deleteBuffer,
- bool noMipmap,
- bool invertY,
- num samplingMode,
- void onLoad(),
- void onError(
- String message,
- dynamic exception
),
- num format,
])
Implementation
external static Texture LoadFromDataString(String name, dynamic buffer, Scene scene, [bool deleteBuffer, bool noMipmap, bool invertY, num samplingMode, void Function() onLoad, void Function(String message, dynamic exception) onError, num format]);