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babylon_dart package
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babylon_dart.dart
SolidParticleSystem
isAlwaysVisible property
isAlwaysVisible property
dark_mode
light_mode
isAlwaysVisible
property
bool
isAlwaysVisible
Implementation
external bool get isAlwaysVisible;
void
isAlwaysVisible=
(
bool
val
)
Implementation
external set isAlwaysVisible(bool val);
babylon_dart package
documentation
babylon_dart
SolidParticleSystem
isAlwaysVisible property
SolidParticleSystem class