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babylon_dart.dart
MeshValidateSkinningResult
MeshValidateSkinningResult factory constructor
MeshValidateSkinningResult factory constructor
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MeshValidateSkinningResult
constructor
MeshValidateSkinningResult
(
{
bool
skinned
,
bool
valid
,
String
report
,
})
Implementation
external factory MeshValidateSkinningResult({bool skinned, bool valid, String report});
babylon_dart package
documentation
babylon_dart
MeshValidateSkinningResult
MeshValidateSkinningResult factory constructor
MeshValidateSkinningResult class