CreatePolygon static method
Implementation
external static Mesh CreatePolygon(String name, List<Vector3> shape, Scene scene, [List<Vector3> holes, bool updatable, num sideOrientation, dynamic earcutInjection]);
external static Mesh CreatePolygon(String name, List<Vector3> shape, Scene scene, [List<Vector3> holes, bool updatable, num sideOrientation, dynamic earcutInjection]);