loadFile abstract method

void loadFile(
  1. String url,
  2. void sceneLoaded(
    1. dynamic data
    ), [
  3. void progressCallBack(
    1. dynamic data
    ),
  4. void errorCallback(),
  5. bool useArrayBuffer,
])

Implementation

void loadFile(String url, void Function(dynamic data) sceneLoaded, [void Function(dynamic data) progressCallBack, void Function() errorCallback, bool useArrayBuffer]);