ICrowd class abstract
interface ICrowd
- Annotations
-
- @JS()
Constructors
- ICrowd()
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
addAgent(
Vector3 pos, IAgentParameters parameters, TransformNode transform) → num -
agentGoto(
num index, Vector3 destination) → void -
agentTeleport(
num index, Vector3 destination) → void -
dispose(
) → void -
getAgentNextTargetPath(
num index) → Vector3 -
getAgentNextTargetPathToRef(
num index, Vector3 result) → void -
getAgentPosition(
num index) → Vector3 -
getAgentPositionToRef(
num index, Vector3 result) → void -
getAgents(
) → List< num> -
getAgentState(
num index) → num -
getAgentVelocity(
num index) → Vector3 -
getAgentVelocityToRef(
num index, Vector3 result) → void -
getDefaultQueryExtent(
) → Vector3 -
getDefaultQueryExtentToRef(
Vector3 result) → void -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
overOffmeshConnection(
num index) → bool -
removeAgent(
num index) → void -
setDefaultQueryExtent(
Vector3 extent) → void -
toString(
) → String -
A string representation of this object.
inherited
-
update(
num deltaTime) → void -
updateAgentParameters(
num index, IAgentParameters parameters) → void
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited