GamepadManager class
class GamepadManager
- Annotations
-
- @JS()
Constructors
- GamepadManager([dynamic _scene])
Properties
-
gamepads
→ List<
Gamepad> -
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
-
onGamepadConnectedObservable
↔ Observable<
Gamepad> -
getter/setter pair
-
onGamepadDisconnectedObservable
↔ Observable<
Gamepad> -
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
dispose(
) → void -
getGamepadByType(
[num type]) → Gamepad -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited