GamepadManager class
class GamepadManager
- Annotations
- 
    - @JS.new()
 
Constructors
- GamepadManager([dynamic _scene])
Properties
- 
  gamepads
  → List<Gamepad> 
- 
  
  no setter
- hashCode → int
- 
  The hash code for this object.
  no setterinherited
- 
  onGamepadConnectedObservable
  ↔ Observable<Gamepad> 
- 
  
  getter/setter pair
- 
  onGamepadDisconnectedObservable
  ↔ Observable<Gamepad> 
- 
  
  getter/setter pair
- runtimeType → Type
- 
  A representation of the runtime type of the object.
  no setterinherited
Methods
- 
  dispose() → void 
- 
  getGamepadByType([num type]) → Gamepad 
- 
  noSuchMethod(Invocation invocation) → dynamic 
- 
  Invoked when a nonexistent method or property is accessed.
  inherited
- 
  toString() → String 
- 
  A string representation of this object.
  inherited
Operators
- 
  operator ==(Object other) → bool 
- 
  The equality operator.
  inherited