CubeTexture constructor
CubeTexture(])
Implementation
external CubeTexture(String rootUrl, dynamic sceneOrEngine, [List<String> extensions, bool noMipmap, List<String> files, void Function() onLoad, void Function(String message, dynamic exception) onError, num format, bool prefiltered, dynamic forcedExtension, bool createPolynomials, num lodScale, num lodOffset, dynamic loaderOptions]);