CreatePolygon static method

VertexData CreatePolygon(
  1. Mesh polygon,
  2. num sideOrientation, [
  3. List<Vector4> fUV,
  4. List<Color4> fColors,
  5. Vector4 frontUVs,
  6. Vector4 backUVs,
  7. bool wrap,
])

Implementation

external static VertexData CreatePolygon(Mesh polygon, num sideOrientation, [List<Vector4> fUV, List<Color4> fColors, Vector4 frontUVs, Vector4 backUVs, bool wrap]);