CreatePolygon static method
Implementation
external static VertexData CreatePolygon(Mesh polygon, num sideOrientation, [List<Vector4> fUV, List<Color4> fColors, Vector4 frontUVs, Vector4 backUVs, bool wrap]);
external static VertexData CreatePolygon(Mesh polygon, num sideOrientation, [List<Vector4> fUV, List<Color4> fColors, Vector4 frontUVs, Vector4 backUVs, bool wrap]);