createShaderProgram method

Program createShaderProgram(
  1. IPipelineContext pipelineContext,
  2. String vertexCode,
  3. String fragmentCode,
  4. String defines, [
  5. RenderingContext context,
  6. List<String> transformFeedbackVaryings,
])

Implementation

external Program createShaderProgram(IPipelineContext pipelineContext, String vertexCode, String fragmentCode, String defines, [RenderingContext context, List<String> transformFeedbackVaryings]);