createCubeTexture method
InternalTexture
createCubeTexture(
- String rootUrl,
- Scene scene,
- List<String> files,
- dynamic noMipmap,
- void onLoad(
- dynamic data
),
- void onError(
- String message,
- dynamic exception
),
- dynamic format,
- dynamic forcedExtension,
- bool createPolynomials,
- num lodScale,
- num lodOffset,
- InternalTexture fallback,
- dynamic loaderOptions,
)
Implementation
external InternalTexture createCubeTexture(String rootUrl, Scene scene, List<String> files, dynamic noMipmap, void Function(dynamic data) onLoad, void Function(String message, dynamic exception) onError, dynamic format, dynamic forcedExtension, bool createPolynomials, num lodScale, num lodOffset, InternalTexture fallback, dynamic loaderOptions);