CreateFromBase64String static method

Texture CreateFromBase64String(
  1. String data,
  2. String name,
  3. Scene scene, [
  4. bool noMipmap,
  5. bool invertY,
  6. num samplingMode,
  7. void onLoad(),
  8. void onError(),
  9. num format,
])

Implementation

external static Texture CreateFromBase64String(String data, String name, Scene scene, [bool noMipmap, bool invertY, num samplingMode, void Function() onLoad, void Function() onError, num format]);