MeshBuilderCreateRibbonOptions constructor
MeshBuilderCreateRibbonOptions({})
Implementation
external factory MeshBuilderCreateRibbonOptions({List<Vector3> pathArray, bool closeArray, bool closePath, num offset, bool updatable, num sideOrientation, Vector4 frontUVs, Vector4 backUVs, Mesh instance, bool invertUV, List<Vector2> uvs, List<Color4> colors});