MeshBuilderCreateRibbonOptions constructor

MeshBuilderCreateRibbonOptions({
  1. List<Vector3> pathArray,
  2. bool closeArray,
  3. bool closePath,
  4. num offset,
  5. bool updatable,
  6. num sideOrientation,
  7. Vector4 frontUVs,
  8. Vector4 backUVs,
  9. Mesh instance,
  10. bool invertUV,
  11. List<Vector2> uvs,
  12. List<Color4> colors,
})

Implementation

external factory MeshBuilderCreateRibbonOptions({List<Vector3> pathArray, bool closeArray, bool closePath, num offset, bool updatable, num sideOrientation, Vector4 frontUVs, Vector4 backUVs, Mesh instance, bool invertUV, List<Vector2> uvs, List<Color4> colors});