applyDisplacementMapFromBuffer method
Implementation
external Mesh applyDisplacementMapFromBuffer(Uint8List buffer, num heightMapWidth, num heightMapHeight, num minHeight, num maxHeight, [Vector2 uvOffset, Vector2 uvScale, bool forceUpdate]);
external Mesh applyDisplacementMapFromBuffer(Uint8List buffer, num heightMapWidth, num heightMapHeight, num minHeight, num maxHeight, [Vector2 uvOffset, Vector2 uvScale, bool forceUpdate]);