GizmoManager constructor

GizmoManager(
  1. Scene scene, [
  2. num thickness,
  3. UtilityLayerRenderer utilityLayer,
  4. UtilityLayerRenderer keepDepthUtilityLayer,
])

Implementation

external GizmoManager(Scene scene, [num thickness, UtilityLayerRenderer utilityLayer, UtilityLayerRenderer keepDepthUtilityLayer]);