onGamepadDisconnectedObservable property

Observable<Gamepad> onGamepadDisconnectedObservable

Implementation

external Observable<Gamepad> get onGamepadDisconnectedObservable;
void onGamepadDisconnectedObservable=(Observable<Gamepad> onGamepadDisconnectedObservable)

Implementation

external set onGamepadDisconnectedObservable(Observable<Gamepad> onGamepadDisconnectedObservable);