zoomOnBoundingInfo method

void zoomOnBoundingInfo(
  1. Vector3 minimumWorld,
  2. Vector3 maximumWorld, [
  3. bool focusOnOriginXZ,
  4. void onAnimationEnd(),
])

Implementation

external void zoomOnBoundingInfo(Vector3 minimumWorld, Vector3 maximumWorld, [bool focusOnOriginXZ, void Function() onAnimationEnd]);