CubeTexture constructor

CubeTexture(
  1. String rootUrl,
  2. dynamic sceneOrEngine, [
  3. List<String> extensions,
  4. bool noMipmap,
  5. List<String> files,
  6. void onLoad(),
  7. void onError(
    1. String message,
    2. dynamic exception
    ),
  8. num format,
  9. bool prefiltered,
  10. dynamic forcedExtension,
  11. bool createPolynomials,
  12. num lodScale,
  13. num lodOffset,
  14. dynamic loaderOptions,
])

Implementation

external CubeTexture(String rootUrl, dynamic sceneOrEngine, [List<String> extensions, bool noMipmap, List<String> files, void Function() onLoad, void Function(String message, dynamic exception) onError, num format, bool prefiltered, dynamic forcedExtension, bool createPolynomials, num lodScale, num lodOffset, dynamic loaderOptions]);