onAfterActiveMeshesEvaluationObservable property
Observable<Scene>
onAfterActiveMeshesEvaluationObservable
Implementation
external Observable<Scene> get onAfterActiveMeshesEvaluationObservable;
void
onAfterActiveMeshesEvaluationObservable=(Observable<Scene> onAfterActiveMeshesEvaluationObservable)
Implementation
external set onAfterActiveMeshesEvaluationObservable(Observable<Scene> onAfterActiveMeshesEvaluationObservable);