onAfterActiveMeshesEvaluationObservable property

Observable<Scene> onAfterActiveMeshesEvaluationObservable

Implementation

external Observable<Scene> get onAfterActiveMeshesEvaluationObservable;
void onAfterActiveMeshesEvaluationObservable=(Observable<Scene> onAfterActiveMeshesEvaluationObservable)

Implementation

external set onAfterActiveMeshesEvaluationObservable(Observable<Scene> onAfterActiveMeshesEvaluationObservable);