onGamepadConnectedObservable property

Observable<Gamepad> onGamepadConnectedObservable

Implementation

external Observable<Gamepad> get onGamepadConnectedObservable;
void onGamepadConnectedObservable=(Observable<Gamepad> onGamepadConnectedObservable)

Implementation

external set onGamepadConnectedObservable(Observable<Gamepad> onGamepadConnectedObservable);