CreateTiledGround static method

Mesh CreateTiledGround(
  1. String name,
  2. num xmin,
  3. num zmin,
  4. num xmax,
  5. num zmax,
  6. MeshCreateTiledGroundSubdivisions subdivisions,
  7. MeshCreateTiledGroundPrecision precision,
  8. Scene scene, [
  9. bool updatable,
])

Implementation

external static Mesh CreateTiledGround(String name, num xmin, num zmin, num xmax, num zmax, MeshCreateTiledGroundSubdivisions subdivisions, MeshCreateTiledGroundPrecision precision, Scene scene, [bool updatable]);