CreateTiledGround static method
Mesh
CreateTiledGround(
- String name,
- num xmin,
- num zmin,
- num xmax,
- num zmax,
- MeshCreateTiledGroundSubdivisions subdivisions,
- MeshCreateTiledGroundPrecision precision,
- Scene scene, [
- bool updatable,
Implementation
external static Mesh CreateTiledGround(String name, num xmin, num zmin, num xmax, num zmax, MeshCreateTiledGroundSubdivisions subdivisions, MeshCreateTiledGroundPrecision precision, Scene scene, [bool updatable]);