CreatePolygon static method

Mesh CreatePolygon(
  1. String name,
  2. List<Vector3> shape,
  3. Scene scene, [
  4. List<Vector3> holes,
  5. bool updatable,
  6. num sideOrientation,
  7. dynamic earcutInjection,
])

Implementation

external static Mesh CreatePolygon(String name, List<Vector3> shape, Scene scene, [List<Vector3> holes, bool updatable, num sideOrientation, dynamic earcutInjection]);