CreateLathe static method

Mesh CreateLathe(
  1. String name,
  2. List<Vector3> shape,
  3. num radius,
  4. num tessellation,
  5. Scene scene, [
  6. bool updatable,
  7. num sideOrientation,
])

Implementation

external static Mesh CreateLathe(String name, List<Vector3> shape, num radius, num tessellation, Scene scene, [bool updatable, num sideOrientation]);