customShaderNameResolve property

String Function(String shaderName, List<String> uniforms, List<String> uniformBuffers, List<String> samplers, dynamic defines, List<String> attributes, ICustomShaderNameResolveOptions options) customShaderNameResolve

Implementation

external String Function(String shaderName, List<String> uniforms, List<String> uniformBuffers, List<String> samplers, dynamic defines, List<String> attributes, ICustomShaderNameResolveOptions options) get customShaderNameResolve;
void customShaderNameResolve=(String customShaderNameResolve(String shaderName, List<String> uniforms, List<String> uniformBuffers, List<String> samplers, dynamic defines, List<String> attributes, ICustomShaderNameResolveOptions options))

Implementation

external set customShaderNameResolve(String Function(String shaderName, List<String> uniforms, List<String> uniformBuffers, List<String> samplers, dynamic defines, List<String> attributes, ICustomShaderNameResolveOptions options) customShaderNameResolve);