excludedSkinnedMeshesFromVelocity property

List<AbstractMesh> excludedSkinnedMeshesFromVelocity

Implementation

external List<AbstractMesh> get excludedSkinnedMeshesFromVelocity;
void excludedSkinnedMeshesFromVelocity=(List<AbstractMesh> excludedSkinnedMeshesFromVelocity)

Implementation

external set excludedSkinnedMeshesFromVelocity(List<AbstractMesh> excludedSkinnedMeshesFromVelocity);