Vp8Settings class
Required when you set (Codec) under (VideoDescription)>(CodecSettings) to the value VP8.
Constructors
- Vp8Settings({int? bitrate, Vp8FramerateControl? framerateControl, Vp8FramerateConversionAlgorithm? framerateConversionAlgorithm, int? framerateDenominator, int? framerateNumerator, double? gopSize, int? hrdBufferSize, int? maxBitrate, Vp8ParControl? parControl, int? parDenominator, int? parNumerator, Vp8QualityTuningLevel? qualityTuningLevel, Vp8RateControlMode? rateControlMode})
-
Vp8Settings.fromJson(Map<
String, dynamic> json) -
factory
Properties
- bitrate → int?
-
Target bitrate in bits/second. For example, enter five megabits per second
as 5000000.
final
- framerateControl → Vp8FramerateControl?
-
If you are using the console, use the Framerate setting to specify the frame
rate for this output. If you want to keep the same frame rate as the input
video, choose Follow source. If you want to do frame rate conversion, choose
a frame rate from the dropdown list or choose Custom. The framerates shown
in the dropdown list are decimal approximations of fractions. If you choose
Custom, specify your frame rate as a fraction. If you are creating your
transcoding job specification as a JSON file without the console, use
FramerateControl to specify which value the service uses for the frame rate
for this output. Choose INITIALIZE_FROM_SOURCE if you want the service to
use the frame rate from the input. Choose SPECIFIED if you want the service
to use the frame rate you specify in the settings FramerateNumerator and
FramerateDenominator.
final
- framerateConversionAlgorithm → Vp8FramerateConversionAlgorithm?
-
Choose the method that you want MediaConvert to use when increasing or
decreasing the frame rate. We recommend using drop duplicate
(DUPLICATE_DROP) for numerically simple conversions, such as 60 fps to 30
fps. For numerically complex conversions, you can use interpolate
(INTERPOLATE) to avoid stutter. This results in a smooth picture, but might
introduce undesirable video artifacts. For complex frame rate conversions,
especially if your source video has already been converted from its original
cadence, use FrameFormer (FRAMEFORMER) to do motion-compensated
interpolation. FrameFormer chooses the best conversion method frame by
frame. Note that using FrameFormer increases the transcoding time and incurs
a significant add-on cost.
final
- framerateDenominator → int?
-
When you use the API for transcode jobs that use frame rate conversion,
specify the frame rate as a fraction. For example, 24000 / 1001 = 23.976
fps. Use FramerateDenominator to specify the denominator of this fraction.
In this example, use 1001 for the value of FramerateDenominator. When you
use the console for transcode jobs that use frame rate conversion, provide
the value as a decimal number for Framerate. In this example, specify
23.976.
final
- framerateNumerator → int?
-
When you use the API for transcode jobs that use frame rate conversion,
specify the frame rate as a fraction. For example, 24000 / 1001 = 23.976
fps. Use FramerateNumerator to specify the numerator of this fraction. In
this example, use 24000 for the value of FramerateNumerator. When you use
the console for transcode jobs that use frame rate conversion, provide the
value as a decimal number for Framerate. In this example, specify 23.976.
final
- gopSize → double?
-
GOP Length (keyframe interval) in frames. Must be greater than zero.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- hrdBufferSize → int?
-
Optional. Size of buffer (HRD buffer model) in bits. For example, enter five
megabits as 5000000.
final
- maxBitrate → int?
-
Ignore this setting unless you set qualityTuningLevel to MULTI_PASS.
Optional. Specify the maximum bitrate in bits/second. For example, enter
five megabits per second as 5000000. The default behavior uses twice the
target bitrate as the maximum bitrate.
final
- parControl → Vp8ParControl?
-
Optional. Specify how the service determines the pixel aspect ratio (PAR)
for this output. The default behavior, Follow source
(INITIALIZE_FROM_SOURCE), uses the PAR from your input video for your
output. To specify a different PAR in the console, choose any value other
than Follow source. To specify a different PAR by editing the JSON job
specification, choose SPECIFIED. When you choose SPECIFIED for this setting,
you must also specify values for the parNumerator and parDenominator
settings.
final
- parDenominator → int?
-
Required when you set Pixel aspect ratio (parControl) to SPECIFIED. On the
console, this corresponds to any value other than Follow source. When you
specify an output pixel aspect ratio (PAR) that is different from your input
video PAR, provide your output PAR as a ratio. For example, for D1/DV NTSC
widescreen, you would specify the ratio 40:33. In this example, the value
for parDenominator is 33.
final
- parNumerator → int?
-
Required when you set Pixel aspect ratio (parControl) to SPECIFIED. On the
console, this corresponds to any value other than Follow source. When you
specify an output pixel aspect ratio (PAR) that is different from your input
video PAR, provide your output PAR as a ratio. For example, for D1/DV NTSC
widescreen, you would specify the ratio 40:33. In this example, the value
for parNumerator is 40.
final
- qualityTuningLevel → Vp8QualityTuningLevel?
-
Optional. Use Quality tuning level (qualityTuningLevel) to choose how you
want to trade off encoding speed for output video quality. The default
behavior is faster, lower quality, multi-pass encoding.
final
- rateControlMode → Vp8RateControlMode?
-
With the VP8 codec, you can use only the variable bitrate (VBR) rate control
mode.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toJson(
) → Map< String, dynamic> -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited