WorldCount class
The number of worlds that will be created. You can configure the number of
unique floorplans and the number of unique interiors for each floor plan.
For example, if you want 1 world with 20 unique interiors, you set
floorplanCount = 1
and interiorCountPerFloorplan =
20
. This will result in 20 worlds (floorplanCount
*
interiorCountPerFloorplan)
.
If you set floorplanCount = 4
and
interiorCountPerFloorplan = 5
, there will be 20 worlds with 5
unique floor plans.
Constructors
- WorldCount({int? floorplanCount, int? interiorCountPerFloorplan})
-
WorldCount.fromJson(Map<
String, dynamic> json) -
factory
Properties
- floorplanCount → int?
-
The number of unique floorplans.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- interiorCountPerFloorplan → int?
-
The number of unique interiors per floorplan.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toJson(
) → Map< String, dynamic> -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited