WorldCount class

The number of worlds that will be created. You can configure the number of unique floorplans and the number of unique interiors for each floor plan. For example, if you want 1 world with 20 unique interiors, you set floorplanCount = 1 and interiorCountPerFloorplan = 20. This will result in 20 worlds (floorplanCount * interiorCountPerFloorplan).

If you set floorplanCount = 4 and interiorCountPerFloorplan = 5, there will be 20 worlds with 5 unique floor plans.

Constructors

WorldCount({int? floorplanCount, int? interiorCountPerFloorplan})
WorldCount.fromJson(Map<String, dynamic> json)
factory

Properties

floorplanCount int?
The number of unique floorplans.
final
hashCode int
The hash code for this object.
no setterinherited
interiorCountPerFloorplan int?
The number of unique interiors per floorplan.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toJson() Map<String, dynamic>
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited