ControlsOverlay class

A state-responsive overlay widget that displays appropriate UI elements based on the current AWS IVS player state.

This widget automatically switches between:

  • Loading indicators during loading state
  • Error messages with retry functionality during error state
  • Interactive playback controls for playing, paused, idle, stopped, and ready states
  • Empty widget when disposed

Parameters:

  • controller: Manages player state and operations
  • url: Stream URL used for retry operations
  • loadingWidget: Optional custom loading widget (defaults to CircularProgressIndicator)
  • errorWidget: Optional custom error widget (defaults to PlayerErrorWidget)
  • isDisposed: Prevents rendering when parent widget is disposed

Example:

ControlsOverlay(
  controller: myController,
  url: 'https://stream-url.m3u8',
  loadingWidget: CustomSpinner(),
  errorWidget: CustomErrorDisplay(),
  isDisposed: false,
)
Inheritance

Constructors

ControlsOverlay({Key? key, required IvsPlayerController? controller, required String url, required Widget? loadingWidget, required Widget? errorWidget, required bool isDisposed})
const

Properties

controller IvsPlayerController?
final
errorWidget Widget?
final
hashCode int
The hash code for this object.
no setterinherited
isDisposed bool
final
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
loadingWidget Widget?
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
url String
final

Methods

build(BuildContext context) Widget
Describes the part of the user interface represented by this widget.
override
createElement() StatelessElement
Creates a StatelessElement to manage this widget's location in the tree.
inherited
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited