stop method

  1. @override
Future<void> stop()
override

Implementation

@override
Future<void> stop() async {
  try {
    await _platformChannel.invokeDispose(viewId: _viewId);
    _updateState(PlayerState.stopped);
    _currentUrl = null;
    _clearError();
  } catch (e) {
    _errorMessage = e.toString();
    notifyListeners();
  }
}