Instance class

Properties that describe an instance of a virtual computing resource that hosts one or more game servers. A fleet may contain zero or more instances.

Constructors

Instance({DateTime? creationTime, String? dnsName, String? fleetId, String? instanceId, String? ipAddress, OperatingSystem? operatingSystem, InstanceStatus? status, EC2InstanceType? type})
Instance.fromJson(Map<String, dynamic> json)
factory

Properties

creationTime DateTime?
Time stamp indicating when this data object was created. Format is a number expressed in Unix time as milliseconds (for example "1469498468.057").
final
dnsName String?
DNS identifier assigned to the instance that is running the game session. Values have the following format:
final
fleetId String?
A unique identifier for a fleet that the instance is in.
final
hashCode int
The hash code for this object.
no setterinherited
instanceId String?
A unique identifier for an instance.
final
ipAddress String?
IP address that is assigned to the instance.
final
operatingSystem OperatingSystem?
Operating system that is running on this instance.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
status InstanceStatus?
Current status of the instance. Possible statuses include the following:
final
type EC2InstanceType?
EC2 instance type that defines the computing resources of this instance.
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited