GameSession constructor

GameSession({
  1. DateTime? creationTime,
  2. String? creatorId,
  3. int? currentPlayerSessionCount,
  4. String? dnsName,
  5. String? fleetArn,
  6. String? fleetId,
  7. List<GameProperty>? gameProperties,
  8. String? gameSessionData,
  9. String? gameSessionId,
  10. String? ipAddress,
  11. String? matchmakerData,
  12. int? maximumPlayerSessionCount,
  13. String? name,
  14. PlayerSessionCreationPolicy? playerSessionCreationPolicy,
  15. int? port,
  16. GameSessionStatus? status,
  17. GameSessionStatusReason? statusReason,
  18. DateTime? terminationTime,
})

Implementation

GameSession({
  this.creationTime,
  this.creatorId,
  this.currentPlayerSessionCount,
  this.dnsName,
  this.fleetArn,
  this.fleetId,
  this.gameProperties,
  this.gameSessionData,
  this.gameSessionId,
  this.ipAddress,
  this.matchmakerData,
  this.maximumPlayerSessionCount,
  this.name,
  this.playerSessionCreationPolicy,
  this.port,
  this.status,
  this.statusReason,
  this.terminationTime,
});