GameServerInstance class

This data type is used with the Amazon GameLift FleetIQ and game server groups.

Additional properties, including status, that describe an EC2 instance in a game server group. Instance configurations are set with game server group properties (see DescribeGameServerGroup and with the EC2 launch template that was used when creating the game server group.

Retrieve game server instances for a game server group by calling DescribeGameServerInstances.

Constructors

GameServerInstance({String? gameServerGroupArn, String? gameServerGroupName, String? instanceId, GameServerInstanceStatus? instanceStatus})
GameServerInstance.fromJson(Map<String, dynamic> json)
factory

Properties

gameServerGroupArn String?
A generated unique identifier for the game server group that includes the game server instance.
final
gameServerGroupName String?
A developer-defined identifier for the game server group that includes the game server instance. The name is unique for each Region in each AWS account.
final
hashCode int
The hash code for this object.
no setterinherited
instanceId String?
The unique identifier for the instance where the game server is running. This ID is available in the instance metadata. EC2 instance IDs use a 17-character format, for example: i-1234567890abcdef0.
final
instanceStatus GameServerInstanceStatus?
Current status of the game server instance.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited