DesiredPlayerSession class
Player information for use when creating player sessions using a game session placement request with StartGameSessionPlacement.
Constructors
- DesiredPlayerSession({String? playerData, String? playerId})
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- playerData → String?
-
Developer-defined information related to a player. Amazon GameLift does not
use this data, so it can be formatted as needed for use in the game.
final
- playerId → String?
-
A unique identifier for a player to associate with the player session.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toJson(
) → Map< String, dynamic> -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited