LogPattern class
An object that defines the log patterns that belongs to a
LogPatternSet
.
Constructors
- LogPattern({String? pattern, String? patternName, String? patternSetName, int? rank})
-
LogPattern.fromJson(Map<
String, dynamic> json) -
factory
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- pattern → String?
-
A regular expression that defines the log pattern. A log pattern can contain
as many as 50 characters, and it cannot be empty. The pattern must be DFA
compatible. Patterns that utilize forward lookahead or backreference
constructions are not supported.
final
- patternName → String?
-
The name of the log pattern. A log pattern name can contain as many as 50
characters, and it cannot be empty. The characters can be Unicode letters,
digits, or one of the following symbols: period, dash, underscore.
final
- patternSetName → String?
-
The name of the log pattern. A log pattern name can contain as many as 30
characters, and it cannot be empty. The characters can be Unicode letters,
digits, or one of the following symbols: period, dash, underscore.
final
- rank → int?
-
Rank of the log pattern. Must be a value between
1
and1,000,000
. The patterns are sorted by rank, so we recommend that you set your highest priority patterns with the lowest rank. A pattern of rank1
will be the first to get matched to a log line. A pattern of rank1,000,000
will be last to get matched. When you configure custom log patterns from the console, aLow
severity pattern translates to a750,000
rank. AMedium
severity pattern translates to a500,000
rank. And aHigh
severity pattern translates to a250,000
rank. Rank values less than1
or greater than1,000,000
are reserved for AWS-provided patterns.final - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited