requestPermissionToSendNotifications method
- String? channelKey,
- List<
NotificationPermission> permissions = const [NotificationPermission.Alert, NotificationPermission.Sound, NotificationPermission.Badge, NotificationPermission.Vibration, NotificationPermission.Light],
Requests permission from the user to send notifications from the app.
The optional channelKey
parameter is a String that represents the key
of the notification channel for which to request permission. If this
parameter is omitted, the permission will be set for all channels.
The optional permissions
parameter is a list of
NotificationPermission values that the app requests permission to use.
This parameter is optional and defaults to a list of permissions that
are commonly requested by apps, including NotificationPermission.Alert,
NotificationPermission.Sound, NotificationPermission.Badge,
NotificationPermission.Vibration, and NotificationPermission.Light.
Some permissions may require explicit authorization from the user, such as the NotificationPermission.Sound permission on iOS. Other permissions may be granted automatically without user intervention. If a permission requires explicit authorization, this method will try to show the permission dialog without leaving the app. If the user has denied the permission too many times previously, and the permission dialog is not available, the user will be redirected to the app's notification settings to manually grant the permission.
This method returns a Future that resolves to a bool value indicating
whether the permission was granted or not. If the user grants the
permission, the value will be true
. If the user denies the permission the
value will be false
.
In case the user is redirected to the app's notification settings to grant the permission, the future will wait until the user returns to app in foreground.
Implementation
@override
Future<bool> requestPermissionToSendNotifications(
{String? channelKey,
List<NotificationPermission> permissions = const [
NotificationPermission.Alert,
NotificationPermission.Sound,
NotificationPermission.Badge,
NotificationPermission.Vibration,
NotificationPermission.Light
]}) async {
return false;
}