loadAsync method
Implementation
@visibleForTesting
Future<ui.Codec> loadAsync(
ResourceImage key, ImageDecoderCallback decode) async {
assert(key == this);
Uint8List? bytes = await (_awesomeNotifications ?? AwesomeNotifications())
.getDrawableData(drawablePath);
if ((bytes?.lengthInBytes ?? 0) == 0) {
throw const AwesomeNotificationsException(message: 'image is invalid');
}
final ImmutableBuffer buffer = await ImmutableBuffer.fromUint8List(bytes!);
final ImageDescriptor descriptor = await ImageDescriptor.encoded(buffer);
buffer.dispose();
return descriptor.instantiateCodec();
}