FloatingActionButton class
Constructors
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FloatingActionButton({required void onPressed(), Icon? icon, int curve = 25, int size = 56, int? height, int? width, Color? hoverColor, Color? backgroudColor, Key? key})
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const
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FloatingActionButton.extended({required dynamic onPressed(), Icon? icon, Color? hoverColor, Color? backgroudColor, int size = 56, int? height, int? width})
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factory
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FloatingActionButton.rounded({required dynamic onPressed(), Icon? icon, Color? hoverColor, Color? backgroundColor, int size = 56})
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factory
Methods
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build(BuildContext context)
→ Iterable<Component>
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Describes the part of the user interface represented by this component.
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createElement()
→ Element
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Creates a
StatelessElement to manage this component's location in the tree.
inherited
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noSuchMethod(Invocation invocation)
→ dynamic
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Invoked when a nonexistent method or property is accessed.
inherited
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shouldRebuild(covariant Component newComponent)
→ bool
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Implement this method to determine whether a rebuild can be skipped.
inherited
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toString()
→ String
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A string representation of this object.
inherited