Button class
Constructors
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Button({Key? key, EdgeInsets? margin, required Component child, EdgeInsets? padding, Unit? height, Unit? width, Styles? style, BorderRadius? borderRadius, Border? border, Color? color, Color? textColor, BoxShadow? shadow, required VoidCallback? onTap})
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const
Properties
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border
→ Border?
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final
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borderRadius
→ BorderRadius?
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final
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child
→ Component
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final
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color
→ Color?
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final
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hashCode
→ int
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The hash code for this object.
no setterinherited
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height
→ Unit?
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final
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key
→ Key?
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Controls how one component replaces another component in the tree.
finalinherited
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margin
→ EdgeInsets?
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final
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onTap
→ VoidCallback?
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final
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padding
→ EdgeInsets?
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final
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runtimeType
→ Type
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A representation of the runtime type of the object.
no setterinherited
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shadow
→ BoxShadow?
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final
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style
→ Styles?
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final
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textColor
→ Color?
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final
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width
→ Unit?
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final
Methods
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build(BuildContext context)
→ Iterable<Component>
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Describes the part of the user interface represented by this component.
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createElement()
→ Element
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Creates a
StatelessElement to manage this component's location in the tree.
inherited
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noSuchMethod(Invocation invocation)
→ dynamic
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Invoked when a nonexistent method or property is accessed.
inherited
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shouldRebuild(covariant Component newComponent)
→ bool
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Implement this method to determine whether a rebuild can be skipped.
inherited
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toString()
→ String
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A string representation of this object.
inherited