includeLocalPosition method

bool includeLocalPosition(
  1. Offset otherOffset
)

Implementation

bool includeLocalPosition(Offset otherOffset) {
  final RenderBox? renderBox = currentContext?.findRenderObject() as RenderBox?;
  if (renderBox == null) {
    return false;
  }
  // final Offset? offset = renderBox?.localToGlobal(Offset.zero);
  final size = renderBox.size;
  final Offset offset = renderBox.localToGlobal(Offset.zero);

  if (otherOffset.dx > offset.dx &&
      otherOffset.dx < offset.dx + size.width &&
      otherOffset.dy > offset.dy &&
      otherOffset.dy < offset.dy + size.height) {
    return true;
  }

  return false;
}